![]() ![]() ![]() When Doomguy built his gaming PC back in 2017, he tested the loading time for 30,000 Levels which was when he was able to create the amount of levels he wanted to make back then. When the author got to 46,000 levels and couldn't load the wad properly and crashed frequently, the idea was scrapped and reduced to 30,000 Levels which came out instead. ![]() The original 100,000 Levels was in development back in January of 2012 where the author came up with the idea to push the Doom engine past its limitations when it comes to how many levels are in the wad. This wad comes with 100 more midis and a new ending upon completing the wad itself. Like its predecessor, all of the levels are of a square room and the main objective is to press the switch to exit the level. 100,000 Levels is the sequel to 30,000 Levels by Doomguy 2000.
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